-
Posts
131 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Gallery
Posts posted by RobRook
-
-
Bike & Camera all packed and ready!
See you'll soon
-
Got the official weight today using digital scales in a bike shop...
8.41Kg
-
an excel sheet? thats taking weight too far? jus ride it cos its mint
Oh I didn't do it to get the lightest bike possible
Prior to ordering anything for a new builds I make an Excel sheet with 5 columns, and weight is one of them so I can get a rough idea of the final weight.
For Example
Part____|____Choice____|_____Option_____|___Price___|___Weight___|
Forks___ __V!Z Light 20"___ _Disc only, Black___ _£121.53___ __0.729Kg___
I shall be abusing it today if it doesn't tip it down with rain
-
Thanks Laurence & Andrew
I'm really enjoying the bike so far.
And it's unbelievable how easy it is to throw about; the frame alone only weighs 1.291Kg, thats approximately 600g less than my old Zoo Python 09 frame
-
Here's the specs guys..
MAIN
Frame: Rockman Manus II
Forks: V!Z Light
Stem: Trialtech Race Forged 165mm x 35° (Sport forged in photo, changed after photo taken)
Bars: Trialtech High Rise (Sport Riser's in photo, changed after photo taken)
Headset: V!Z Sealed Headset
Grips: Trialtech Foam
Frame Protector: Pro-Carbon Racing Carbon Fibre Downtube Protector
DRIVE
Chain: Trialtech K810 Koll 3/32"
Freewheel: Tensile 60 Click 18T
Pedals: Echo TR Platform 2011
Cranks: Trialtech Sport Forged (160mm ISIS)
BB: Trialtech Sport Lite ISIS
Bashring: Trialtech Titanium Halfring
BRAKES
Front: Hope Tech Trial (Caliper #5)
Rear: Hope Tech Trial (Caliper #3)
Rotors: Gusset R-Series 160mm
Rotor Protector: Chorrillas Disc Protector (Coloured Their RR logo with a green CD pen. RR also happens to be my initials, which was cool)
WHEELS
Tyres: Try-all Stiky Lite
Rims: Front Trialtech SL / Rear Atomz/UN Elitis
Spokes: Mutiny Plain Gauge in Silver
Hubs: Both Echo SL Disc (with Green axel bolt washers)
Sprocket: Echo Splined 12T
Rim Tape: V!Z Translucent Green
Tubes: Front Echo 20" / Rear Monty 19"
Wheelbase: 1004mm
Chainstay: 350mm
BB Rise: +85mm
Head Angle: 71°
BB to top of headtube: 595mm
Weight: 8.41Kg
-
Need to pop into town to a bike shop to find out the official real-world weight. But I made an Excel sheet that had all the parts, prices and weights listed. That said it'll weigh 8.53kg approx. So will see tomorrow.. Off to work now, parts list later.
-
Hey Guys,
Finally finished building my new bike up.
What do you think?
Spec below..
MAIN
Frame: Rockman Manus II
Forks: V!Z Light
Stem: Trialtech Race Forged 165mm x 35° (Sport forged in photo, changed after photo taken)
Bars: Trialtech High Rise (Sport Riser's in photo, changed after photo taken)
Headset: V!Z Sealed Headset
Grips: Trialtech Foam
Frame Protector: Pro-Carbon Racing Carbon Fibre Downtube Protector
DRIVE
Chain: Trialtech K810 Koll 3/32"
Freewheel: Tensile 60 Click 18T
Pedals: Echo TR Platform 2011
Cranks: Trialtech Sport Forged (160mm ISIS)
BB: Trialtech Sport Lite ISIS
Bashring: Trialtech Titanium Halfring
BRAKES
Front: Hope Tech Trial (Caliper #5)
Rear: Hope Tech Trial (Caliper #3)
Rotors: Gusset R-Series 160m
Rotor Protector: Chorrillas Disc Protector (Coloured Their RR logo with a green CD pen. RR also happens to be my initials, which was cool)
WHEELS
Tyres: Try-all Stiky Lite
Rims: Front Trialtech SL / Rear Atomz/UN Elitis
Spokes: Mutiny Plain Gauge in Silver
Hubs: Both Echo SL Disc (with Green axel bolt washers)
Sprocket: Echo Splined 12T
Rim Tape: V!Z Translucent Green
Tubes: Front Echo 20" / Rear Monty 19"
MEASUREMENTS
Wheelbase: 1004mm
Chainstay: 350mm
BB Rise: +85mm
Head Angle: 71°
BB to top of headtube: 595mm
Weight: 8.41Kg
-
u really deserve a long comment for that amazing work, but I do not have the time right now
just one thing though, u should put DOF in your none stereoscopic renders aswell
There is DOF in them
You are a freak and I mean that in the best possible way.
Thanks lol
-
Awesome work on the grind, looks much better
You have straight gauge spokes or is that a detail youve missed?
Thanks!
Do you mean the thickness of the spokes being constant or that I've got straight spokes on the front right side?
EDIT: Just checked my order from when I ordered the parts, and I ordered mutiny plain guage. So I guess that's the answer
-
Some more Stereoscopic views with depth of field
This time showing details you cant see in the big renders.
-
Stereoscopic renders for those with red/cyan 3D glasses
-
Ahhhh, right I see.. Hmmm, I'd forgot I had 3d glasses.. I'll do a few at lower res so they render faster.
-
I'm not sure what you mean by red and blue lines??
-
Right, been tweaking things
In 3D:
•Frame material is a little darker to prevent reflections blowing out/over-exposing
•Tyre material is a little darker with reshaped specular to better represent new tyres.
•Pedals are slightly darker with fixed decal, not that they're very visible.
•Reflective values of a few parts have been reduced (pedal arm, front gear, chain, rear brake silver body)
•Tweaked valve material.
•Hadle bars & stem specular value reduced to prevent over-exposure effect.
•Engraved writing on the chain has darker material to give it a little definition on close-up.
•Rear brake line reflective value slightly reduced.
•Rear rim sidewall grind effect achieved with displace map rather than bump map, looks better to me I'd say.
•Reversed front tyre tread pattern because it was backwards.
In Post:
•Brightened & added contrast to the renders using 'levels' in PSP.
•Rendered off depth maps and used PSP to add depth of field to image 4, 5 & 6.
Side Note:
I've decided I'm presenting the bike in this way because I feel adding anything else will distract the eye from the actual model. But it's mostly to stay true-to-life; new trials frames, parts & whole bike builds are presented in this way in real life to best show the build quality, style & details. The very things we all like to see in 3D
Render times @ 1680x1050:
Render 1: 1hr 1min
Render 2: 1hr 2min
Render 3: 51min
Render 4: 3hrs
Render 5: 2hr 2min
Render 6: 57min
Batch render over night
And thanks to everyone for all your comments, both during modelling and after I posted the last lot of renders. You've all helped me no end to completes this!
Enjoy..
-
Valves needs a little work texture wise, it's the only thing noticeably not 'real'. I think maybe the rear hose is a little too shiny, and I still think the texture of the tires isn't as perfect as everything else.
Yea Changed it a little now. Will be in the new renders.. I've edited tyre material too so you'll see that next time I post up renders.
Only thing I noticed that was 'wrong' was the way the tread pattern on the front tyre is backwards, but I don't know if anyone's mentioned that before 'cos I sorta dipped in nearer the end... Looks amazing though
I did actually have that the correct way round, I'm sure I did.. Anyway, thanks for pointing it out, another thing that'll be sorted out in the next renders
Where are you hosting the pics now as all the ones from the first few pages I could see but now the works server is blockinh them!
Can anyone save and attach the finished product for me so I can view it??
Pics are hosted at imageshack. Had to use imageshack because images are too big to upload to trials forum file uploader
congrats dude, that first picture of the final render kills it, it looks exactly like the stock photos that get released of full builds (eg), hyper-realistic. amazing work.
i can't help but laugh at some of the comments on that other forum though from non-riders, trying to pick inaccuracies that are actually 100% accurate to someone that rides.
That's the look I was going for. Wil be closer to it in the next renders though...
Oh I know Well it is a unique sport that has some unseen things compared to normal bikes
-
Thanks guys!!!! Really appreciate your comments!
I'm tweaking a few materials to improve it a little more so they'll be done at some point
-
-
I don't have any
Used to have silver eight ball dust caps, but almost ripped a valve off trying to undo it once, it'd been on there for so long and set itself And because I'm always playing with tyre pressures, I don't bother with them anymore
-
Thanks for all your comments guys, much appreciated
Only a small update..
Added few textured parts; BB, Bashring, Freewheel, Cranks, Pedals, Headset.
Improved frame material; now happy with it.
Changed tyre material slightly. Made the specular wider and lower so they appear less glossy.
Removed environment but kept it visible to reflections. Was thinking about doing this in the end, but chimpanzyyyy help that decision
Won't be updating now untill I've finished or almost finished, because I'm sure these small update are annoying and you're just expecting it to be finished every time I post So I shall update within a week or so I'd say.
Rob.
-
Hey guys. Been several days, but done some materials...
Renders straight out of Cinema 4D unedited.
Let me know what you think, I'm still tweaking..
The environment isn't final by the way, I just needed something to reflect (It's also from an old project, so not great)
-
I can see it's CG, but that's because I m used to see lots of these
frame material looks awesome though, the main reason it looks "fake" is because it's too clean
thanks a lot for the tutorial about the tires!
keep it up
Once fully textured, I'll have to put some scratches in the mix in the usual places
-
Haha
No that's 3D, the whole image is
I guess I've been successful then regarding the material of the frame?
-
-
British Trials Cup R4, Bracken Rocks, Sunday 13th July
in Clubs and Competitions
Posted
Hey guys.
Where exactly is the bracken comp location?
Is it in the dense wooded area at/or near the quarry or is it at the end of the little road that the post code takes you to?
Cheers.